At Shipmates we’re experts at solving all of your technical problems with game development. If your team is not well equipped to deal with those or they simply don’t have the bandwidth, we can help!

Porting

  • CPU and GPU - Unity project optimization

  • Unity, Godot, Gamemaker and FNA port from PC to consoles (Xbox, PS4-5, Switch 1-2)

  • Licensing of Shipmates Unity porting tools for easier porting

  • Help with publishing material to console platforms

  • Help with porting with lesser known/unreleased platforms

  • General and Console Compliance QA

Release management

  • Metadata management for console, mobile and Steam

  • Store setup for console, mobile and Steam

  • Certification process management

Backend and Infrastructure

  • Implementation of online services for your online game

  • Plugging and extension of an existing online service

  • Optimizing existing infrastructure for lower costs

  • Establishing or Improving Devops Process

Online Multiplayer

  • Implementation of online multiplayer in your title

  • Help with respecting crossplay requirements

Automation

  • CI/CD setup for PC and Console build pipeline

  • Automated testing setup for your project


THE TEAM

Our team is composed of veteran game programmers and QAs who have been working in the industry for the past 10 years in key roles. We've chosen to put our expertise at the service of your creations, ensuring your project is not only faithful to your vision, but, most importantly, stable and high-performing!

Jean Simon Otis

Co-Founder

Technical Director

Pierre-Alain Chabot

Co-Founder

Senior Lead Developer

Philippe Bérubé

Production Director

Senior Lead Developer

David Langlois

Senior Developer

Maxime Charbonneau

Senior Developer

Jérôme Turmel

Senior Quality Assurance Technician

Gabriel Bouchard

Developer

Léa Rouleau

Administrative Assistant

Finance Manager

Jérome Chabot

Developer

Alexandre Bérubé

Senior Quality Assurance Technician


SOME OF OUR CLIENTS


Helping you bring your games to port!